期刊文献+

基于CUDA的数字重建影像生成算法 被引量:2

Generation Algorithm of Digital Reconstruction Radiographs Based on CUDA
下载PDF
导出
摘要 鉴于数字重建影像生成过程具有良好的并行性,实现了一种基于CUDA并行计算的数字重建影像生成算法。该算法首先在CPU端使用八叉树结构来剔除体数据中的空体素并将其载入GPU;然后在GPU中根据光线和线程的对应关系,设计光线内核函数来模拟一束X线穿透人体组织的衰减过程;最后在GPU中由多线程并行执行内核函数来完成DRR图像生成过程。实验结果表明,该方法在保证DRR生成质量的前提下能有效利用GPU的并行计算能力,提高DRR图像的生成效率,满足图像引导放疗中对DRR生成过程的实时性要求。 Because the generation procedure of digitally reconstructed radiograph has good parallelism,the digital reconstruction radiograph generation algorithm based on CUDA parallel computing was presented in this paper.Firstly,the octree structure is adopted to organize the volume data in CPU,and then the volume data are loaded into the GPU.The kernel function which can be used to simulate the decay process of X-rays penetrating the human body is designed according to the correspondence between the light and the thread,and finally the kernel function is executed in parallel by the multi-thread to complete the DRR image generation process.The experimental results show that this algorithm uses effectively the parallel computing capabilities of GPU in the premise of ensuring the quality of the DRR,significantly improves the generation speed of DRR,and meets the real-time requirements of DRR in the image-guided radiotherapy.
出处 《计算机科学》 CSCD 北大核心 2015年第2期301-305,共5页 Computer Science
基金 国家自然科学基金项目(61162016) 甘肃省科技支撑计划项目(1104FKCA102) 兰州交通大学青年基金(2013005)资助
关键词 数字重建影像 计算统一设备架构 图像引导放疗 Digital reconstruction radiograph Compute unified device architecture Image guide radiotherapy
  • 相关文献

参考文献3

二级参考文献20

  • 1汪俊,吴章文,张从华,侯氢.基于射线追踪的数字重建影像增强技术[J].生物医学工程学杂志,2005,22(1):125-128. 被引量:6
  • 2Kruger J, Westermann R. Acceleration techniques for GPU-based volume rendering [ A ]. In: Proceedings of IEEE Conference on Visualization [ C ] , Seattle, Washington, USA, 2003 : 287-292.
  • 3Roettger S, Guthe S, Weiskopf D, et al. Smart hardware-accelerated volume rendering [ A]. In: Proceedings of Joint Eurographics/IEEE TCVG Visualization Symposium [ C], Grenoble, France,2003: 231- 238.
  • 4Yagel R, Kaufman A. Template-based volume viewing [J]. Computer Graphics Forum, 1992, 11(3) : 153-157.
  • 5Yagel R, Shi Z. Accelerating volume animation by space-leaping [ A ]. In : Proceedings of IEEE Visualization' 93 [ C ], Los Alamitos, CA, USA : IEEE Computer Society Press, 1993 : 62-69.
  • 6Engel K, Hadwiger M, Kniss J M, et al. Real-time Volume Graphics [M]. Wellesley, Massachusetts, USA: Peter A K, Ltd, 2006, 45-65.
  • 7Stegmaier S, Strengert M, Klein T, et al. A simple and flexible volume rendering framework for graphics-hardware-based raycasting [ A ]. In : Proceedings of Volume Graphics' 05 [ C ] , Los Alamitos, CA, USA : IEEE Computer Society Press, 2005 : 187-195.
  • 8Levoy M. Display of surfaces from volume data[J]. IEEE Computer Graphics and Applications, 1988, 8(3): 29~37.
  • 9Ogata M, Ohkami T, Lauer H C, et al. A real-time volume rendering architecture using an adaptive resampling scheme for parallel and perspective projections[A]. In: IEEE Symposium on Volume Visualization, Research Triangle Park, North Carolina, 1998. 31~38.
  • 10Westover L. Footprint evaluation for volume rendering[J]. Computer Graphics, 1990, 24(4): 367~376.

共引文献35

同被引文献17

引证文献2

二级引证文献13

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部