摘要
游戏产业在中国的发展日趋壮大,许多游戏公司相继诞生,游戏设计与开发也逐渐发展成一种特殊的专业与职业,为学生提供了大量的就业机会,但高端游戏人才的需求和培养之间存在巨大差距。由于国内游戏设计与开发教学起步比较晚,相关的研究组织也并不多,游戏专业人才培养的相关课程设置正处于一个探索研究阶段。文章基于游戏产业的发展动态分析游戏设计与开发课程在教学设置中存在的问题,从教学内容和教学方法等方面提出一些建议。
The development of the game industry in China is increasingly growing. Many game companies have been born. Game design and development have gradually developed into a special kind of professions and careers, which provide students with a lot of job opportunities, but there is a huge gap between demands and training of high-end gaming talents. As the domestic game design and development of teaching start very late, relevant research organizations are not enough, and professional training courses are at an exploratory stage. This article analyses the problems of game design and course development based on the developing dynamic of the game industry, and provides some suggestions for the teaching content and teaching methods.
出处
《设计》
2015年第4期151-152,共2页
Design
基金
广州市番禺区科技计划项目:3D游戏引擎公共支撑平台的研发(编号:2010-专-12-10)
关键词
游戏设计
课程设置
教学方法
Game design
Curriculum
Teaching methods to make some suggestions