摘要
本游戏为凌阳SPG260单片机上开发的2D游戏,适用于电视或掌上游戏机。本游戏模拟NBA的三分投篮进行制作,其开发流程为:先规划游戏企划,包括整个游戏的流程、玩法、按键、特效等,然后美工制作游戏所需的素材图,程序员则需将这些图转为游戏所需数据,并进行概要设计、详细设计、游戏编码、游戏测试和代码优化等工作,最终完成整个游戏。
The 2D game, developed on Sun Plus SPG260 MCU, is suitable for TV or PSP. This game simulates the NBA 3-point shooting. The development process is: firstly we decide the plan for development including the whole game process, ways to play, buttons, and special effects, etc.; and then art designers create required images, and programmers convert all these images into data for the game. Finally, programmers carry on outline design, detailed design, coding, testing, and code optimization, etc, and complete the entire game.
出处
《科技广场》
2015年第1期81-84,共4页
Science Mosaic