摘要
本文通过对SNS用户玩社交网络游戏行为相关研究成果的系统分析,发现被用于社交网络游戏行为研究的理论主要有使用与满足理论、技术接受模型和心流体验理论等;社交网络游戏行为的动机主要为休闲娱乐、社交互动和自我展示;而社交网络游戏使用和持续使用的影响因素包括认知性因素、情感(体验)性因素、态度性因素、人格因素、社会性因素和技术性因素。
In this paper,the literatures about SNS users’ social network game(SNG) playing were analyzed systematically,and the following results were found:(1) the theories applied to study SNG included the uses and gratifications theory,the technology acceptance model,and the flow theory;(2) the motives of playing SNG include recreation &entertainment,social interactivity,and self-presentation;(3) the factors influencing SNS users’ intention to play or continue playing SNG include cognitive,emotional or experiential,attitudinal,personality,social and technological factors.
出处
《现代情报》
CSSCI
北大核心
2015年第4期159-163,共5页
Journal of Modern Information
基金
"973"计划项目"社交网络分析与网络信息传播的基础研究"(项目编号:2013CB329603)
国家自然科学基金项目"基于模体挖掘面向在线社交网络中虚拟社区的群推荐系统研究"(项目编号:71371062)