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大学生网络游戏成瘾者决策功能研究 被引量:1

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摘要 为了分析网络游戏成瘾的大学生决策认知能力的特点,随机抽选出网络游戏成瘾男大学生42名,正常对照组41名,使用《网络游戏成瘾量表》,采用爱荷华博弈测试(IGT)进行决策行为能力的测试。结果发现,网络游戏成瘾组的IGT净得分少于对照组,两组被试的决策模式不同。由此可见,网络游戏成瘾的大学生可能存在决策认知功能障碍。
出处 《开封教育学院学报》 2015年第3期190-192,共3页 Journal of Kaifeng Institute of Education
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