摘要
针对虚拟场景中实时视频显示过程中设计流程复杂,代码多,画面不畅等问题,提出了基于Kinect摄像头的实时视频添加方法。该方法以Billboard技术为基础,利用Kinect对现实场景进行彩色数据和深度数据捕捉,并在虚拟场景中进行实时渲染和显示,最终实现实时视频子窗口的添加工作。整个程序设计流程简单,渲染效果画面流畅。
For the problems of complex design process,more codes, not smooth screen.The method that used Kinect camera to add the child window of real-time video is proposed.This method based on billboard,used Kinect to capture color datas and depth datas,then displayed and rendered datas in virtual scene,and achieved the work of live video sub-window finally.The whole process designed simple.The entire virtual scene was smooth and more realistic.It makes the foundation of the application about the natural matting in virtual scene.
出处
《软件工程师》
2015年第4期17-18,16,共3页
Software Engineer