摘要
目的通过交互设计的研究来加强博物馆的体验深度和明确博物馆的体验目的。方法通过对人的体验及交互设计发展的众多问题进行分析,从更丰富的维度来认识博物馆展陈设计,并举例说明交互设计到交互式博物馆的升级转化,以及交互式博物馆理念的趋势与应用研究。结论将博物馆作为教堂般的神圣存在,坚持将科学技术和文化艺术两者交汇融合的交互式博物馆理念,解决科学技术发展和日渐消失的文化艺术传承之间的矛盾,真实体现博物馆存在的意义。
It aims to strengthen the experience depth of museum and make clear the experience objective museum on the basis of the research of interaction design. Through the analysis and research of human experience and many problems of interaction design development,to understand the museum exhibition design from richer dimension,it illustrates the upgrade and transformation from interaction design to interactive museum,as well as the trend and application research of the interactive museum concept. We should regard museum as a church like divine presence,insist to make science technology and culture art convergence of interactive museum concept,to solve the contradiction between the development of science technology and disappearing cultural and artistic heritage,reflect the real significance of the existence of the museum.
出处
《包装工程》
CAS
CSCD
北大核心
2015年第8期26-29,共4页
Packaging Engineering
关键词
交互设计
体验
交互式
协同创新
interaction design
experience
interactive
collaborative innovation