摘要
针对如何在Unity平台上利用VuforiaSDK进行移动增强现实开发问题,首先详细分析了Unity引擎的特点和可视化操作界面,然后对VuforiaSDK的架构和各种组件进行了详细的介绍。重点分析了图像目标Image’Farget的创建和使用,最后通过详细的开发步骤,在Unity平台上实现了一个跟踪二维图像目标的AR演示系统。本文的研究为VuforiaSDK在增强现实具体领域的应用打下了基础。
Focusing on how to develop mobile terminal AR application using Vuforia SDK in Unity platform,the visualize operation interface and performance character of Unity engine were analyzed in detail first. Then the Vuforia SDK Architecture and various components were introduced. The creation and employment of Image Target was emphasized particularly. At last, a tracking two-dimensional image target AR application developed in Unity platform is test~,d. The result showed that the method and develop steps presented in this paper were valid and laid the foundation in particular augmented reality application fields based on Vuforia.
出处
《重庆航天职业技术学院学报》
2015年第1期51-56,共6页
Journal of Chongqing Aerospace Polytechnic
基金
重庆市项目博十后资助(项目编号:渝xm201325)