摘要
针对增强现实环境的呈现特点,以汽车发动机丰田5A为具体研究对象,从设计与实现具有通用性的发动机装配引导系统的角度出发,对增强现实环境下发动机装配序列呈现方法所涉及的核心技术进行研究。具体研究内容包括:(1)对增强现实环境下的交互特点以及汽车发动机的主要装配序列进行分析;(2)发动机几何模型与运动模型在Unity3D中的描述方法;(3)基于Kinect的人手交互功能的实现。最后,通过原型系统的开发与实现验证所提出方法的可行性。
According to the presentation characteristics of augmented reality environment, it was studied that the core technology involved of the engine assembly sequence rendering method in augmented reality environment with automobile engine Toyota 5 A as the specific research object from the perspective of the design and implementation of universal engine assembly guidance system, specific research contents as follows: (1)Analyzing the interaction characteristics of augmented reality environment and the automobile engine main assembly sequence. (2)Stating the method used by describing geometry models and motion models in Unity 3D. (3)Showing the implementation of based-on- Kinect human interaction: At last, it was validated that the feasibility of the proposed method by presenting the development and implementation of prototype systems.
出处
《装备制造技术》
2015年第4期146-148,共3页
Equipment Manufacturing Technology
基金
国家自然科学基金项目(51275094)
高等学校博士学科点专项科研基金(20124420110002)资助
关键词
增强现实
发动机
装配序列
手势交互
augmented reality
engine
assembly sequence
gesture interaction