期刊文献+

基于紧急状态下信息不对称性的人群模拟 被引量:1

Crowd simulation incorporating information asymmetry under emergency situations
原文传递
导出
摘要 人群模拟技术在模拟灾难发生时人群的疏散、预测突发事件等方面都有广泛的应用.本文基于智能体的人群模拟模型,针对紧急状态下室内空间提出了一种新的模型.由于室内空间内的不同群体对其结构的熟悉程度存在差异,这使得人群在选择疏散路径时存在多样性.基于该差异性本文提出了信息不对称性的概念.人群个体受到周围邻域内群体的影响而参考邻域内群体的运动趋势并结合自身属性形成倾向速度.倾向速度代表人群个体的运动趋势.求解倾向速度的过程由主观影响因子和客观影响因子控制.邻域群体构成了客观影响因子,而人群个体的属性则构成了主观影响因子.本文引入有限状态机逻辑来体现人群决策的改变.通过本文实验的模拟效果,证明了考虑信息不对称性在紧急状态下人群模拟中的必要性. Crowd simulation technology is widely used in many aspects such as simulating the crowd e- vacuation during disasters, predicting emergency and so on. In this paper, the authors present a new model based on agent-based model to simulate the crowd behavior under emergency situations in a con- fined space. Agents differ in aspect of whether having the knowledge of the topological structure of the confined space, which brings in the variance of evacuation routes. In this paper, authors proposed the conception of information asymmetry. Crowd combines the effect of the neighborhood and itself to gen- erate the preferred velocity which indicates the motion trend. The solution process of preferred velocity is controlled by the neighborhood which is defined as the subjective factor, and the agent's attributes which is treated as the objective factor. At the same time, a finite state machine is employed to realize the decision changing. The information asymmetry is necessary in crowd simulation under emergency situations according to the experiments in this paper.
出处 《四川大学学报(自然科学版)》 CAS CSCD 北大核心 2015年第3期529-537,共9页 Journal of Sichuan University(Natural Science Edition)
基金 国家自然科学基金(61103137) 国家"863"计划资助项目(2012AA011801)
关键词 人群模拟 信息不对称 感知空间 倾向速度 Crowd simulation Information asymmetry Perceived space Preferred velocity
  • 相关文献

参考文献20

  • 1Guy S J, Lin M, Manocha D, etal. PLEde-strians: A least-effort approach to crowd simulation [C]// Proceedings of the 2010 ACM SIGGRAPH/Euro- graphics Symposium on Computer Animation. Ma- drid, Spain: [s.n.], 2010.
  • 2Guy S J, Lin M C, Manocha D, et al. Modeling collision avoidance behavior for virtual humans [C]// International Foundation for Autonomous A- gents and Multi-agent Systems.[ s. 1. ]:[ s. n. ], 2010.
  • 3Kim S, Manocha D, Lin M C, et al. Intera-ctive simulation of dynamic crowd behaviors using generaladaptation syndrome theory[C]//Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games. New York, USA: ACM Press, 2012: 55.
  • 4Moussaid M, Helbing D, Theraulaz G, et al. The walking behavior of pedestrian social groups and its impact on crowd dynamics [J]. PloS ONE, 2010, 5 (4) : e10047.
  • 5Erick M, Anawat S, Fumihiko I, et al. Agent- based simulation of the 2011 great east japan earth- quake/tsunami evacuation: An integrated model of tsunami inundation and evacuation [J]. J Natural Distaster Sci, 2012, 34(1): 41.
  • 6Pelechano N, Malkawi A. Evacuation simulation models: Challenges in modeling highrise building e- vacuation with cellular automata approaches [J]. Automat Constr, 2008, 17(4) :377.
  • 7Shendarkar A, Lee S, Son Y J, et al. Crowdsimu- lation for emergency response using BDIagents based immersive virtual reality [J]. Sire Model Pract Theory, 2008, 16(9): 1415.
  • 8Patrix, Jeremy, Mouaddib, etal. Detection ofprim- itive collective behaviours in a crowd panic simula- tion based on multi-agent approach [J]. Int J Swarm Intell Res, 2012, 3(3): 50.
  • 9Wagner, Neal, Agrawal, et al. ISI [M]. 2012, 186.
  • 10Ben X Y, Huang X F, Zhuang Z Y, et al. Agent- based approach for crowded pedestrian evacuation simulation[J], lET Int Trans Sys, 2013, 7(1) : 55.

同被引文献1

引证文献1

二级引证文献5

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部