摘要
体育竞技中,选手水平随时间变化,True Skill-T算法能估计选手时间序列上的竞技水平。文中针对围棋比赛的特点对其进行简化和修改,实现了True Skill Go-Year算法。为研究算法在实际排名应用上的可行性,分别基于真实的围棋比赛数据和仿真数据,考察了算法对数据的适应能力。实验结果表明True Skill-T算法排名结果符合领域常识,具备实际应用的性能。
As player skills changes over time in competitive sports, TrueSkill -T has be suggested to infer entire time series of player skills. According to the characteristics of Go matches, TrueSkillGo-Year model was implemented by simplifying and modifying TrueSkill - T. The adaptability of this algorithm to data was investigated for practical applications. The data sets used in the experiments are the real world and simulated data of Go games. The experimental results show that ranking processed by TrueSkill - T is consistent with domain knowledge and can be used in practical applications.
出处
《信息技术》
2015年第5期32-37,共6页
Information Technology
基金
国家自然科学基金(61163004)
云南省应用基础资助项目(2010CD027)