摘要
研究了有限元技术与虚拟现实技术的结合方法,在有限元软件ABAQus中完成了对某框架结构的倒塌分析,以此有限元分析结果为数据基础,在图形引擎Open seene Graph(OsG)中制作出场景动画,并与有限元分析结果相比基本一致,为后续实现更具真实感的动画效果铺平了道路,为建筑结构场景仿真的进一步研究提供参考。
This paper described a method to combine the finite element technique with the virtual reality technology. Firstly, the analysis of the collapse of a frame structure was completed with the finite element software ABAQUS. Then based on the data from the results of finite element analysis, animated scene was created in the graphics engine Open Scene Graph (OSG). Finally it compared with the results of finite element analysis and showed great agreement. This method paves the way for the subsequent implementation of more realistic animation effects, and provides a reference for further research of scene simulation of building structure.
出处
《建筑技术开发》
2015年第6期69-72,共4页
Building Technology Development
关键词
有限元
OSG
倒塌
可视化
finite element
OSG
collapse
visualization