摘要
提出一种几何问题几何化的形计算机制。它综合了几何、代数、画法几何及现代计算工具等理论、方法与技术,实现"三维思维,二维图解,一维计算"多维空间的融合。从更宏观的几何角度构筑算法框架,是对常规数计算的补充,可用于相当宽泛的一类几何计算。
Proposed a new computing mechanism called shape computing to treat a geometric problem in a geometric way. In this computing mechanism, theory and methods in geometry, algebra, descriptive geometry and modern computing tools are synthesized. A new paradigm of multi-dimensional integration is proposed, i.e. 3D thinking, 2D diagrams and linear computing. It is apt to build an algorithm framework in a macro geometric perspective. It will provide a much more efficient supplement to normal numeric computing to solve a very wide class of problems in geometric computation.
出处
《图学学报》
CSCD
北大核心
2015年第3期319-330,共12页
Journal of Graphics
关键词
几何
几何计算
数计算
形计算
geometry
geometric computing
algebraic computing
graphic computing