期刊文献+

论移动游戏产品界面设计中的易用性设计策略 被引量:6

On the Usability Design Strategy in Mobile Game Product Interface Design
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摘要 目的从提升移动游戏产品界面易用性的角度出发,分析移动游戏产品界面的设计要求和设计策略。方法结合移动游戏产品运行平台(环境)的限制因素,对移动游戏产品界面的设计要求进行归纳和总结,提出满足用户体验需求和提升移动游戏产品界面易用性的设计策略。结论移动游戏产品界面设计应充分考虑移动游戏产品运行平台的限制性,优化界面设计,以增加资源复用、减少导航复杂度、突出重点信息、扩大表现空间、避免错误响应、偏右设计、界面反馈动态化等有效的设计策略,来实现移动游戏界面的设计需求,提升产品的易用性。 From the perspective of improving mobile game products interface usability, it analyzes design requirements and design strategy of the mobile game product interface. Combined with the limiting factor in the operation platform mobile game products (environment) , the requirements of mobile game product interface design are induced and summarized, the design strategy to meet the demand of the user experience and to improve mobile game product interface usability is put forward. The limitation of mobile game product platform should be fully considered in mobile game product interface design, to optimize the design of the interface, by increasing the resources reuse, reducing the navigation complexity, highlighting the key information, expanding the performance space, avoiding error response, the right design, interface feedback dynamic etc. effective design strategy, to realize the design requirements of mobile game interface, and improve the usability of products.
作者 王波
机构地区 四川美术学院
出处 《包装工程》 CAS CSCD 北大核心 2015年第12期49-53,共5页 Packaging Engineering
基金 重庆市高等教育教学改革研究重点项目(112066)
关键词 易用性 限制和约束 界面设计 设计要求 设计策略 usability limitations and constraints interface design the design requirements the design strategy
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共引文献59

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