摘要
在移动应用设计开发过程中,基于类的设计成为应用开发的主流方法,类的设计方法及运用直接影响应用开发过程及结果。在Android移动应用平台上,采用面向对象的移动应用开发,以雷电游戏为例,着重探讨类的设计,开发一个射击类游戏。在应用设计过程中,分析了系统接口类的特点。通过系统分析,设计和分析类、类间关系和类的组织。为了便于团队开发,提高类的复用性,提出了类的优化建议。最后实现并发布游戏,为移动应用平台,尤其是Android平台应用开发提供参考。
In the process of the design and development for the mobile application,the design based on the class becomes the mainstream of application development method.The design method and usage of the class directly affect the application development process and result.In android mobile application platform,a shooter game,adopting the object -oriented mobile application development and focusing on the design of the class,is developed.In the process of application design,the features of the system interface classes are analyzed.Through system analysis,the classes,the relationship between them and its organization are analyzed and designed.In order to facilitate team development and improve the reusability of the class,the suggestions for the class optimization are put forward.Finally,the game is realized and released to provide the reference for application development in mobile application platform.
出处
《微处理机》
2015年第3期54-59,共6页
Microprocessors
关键词
移动平台
应用开发
游戏设计
Mobile platform
Application development
Game Design