摘要
物体三维模型的渲染是仿真领域中的一个重要方面,论文以OpenFlight模型为例,设计了一种基于OpenGL的三维模型渲染方法。分析了OpenFlight模型的格式特点,根据其特点利用API实现了基于OpenGL的三维模型正确表现,并可在渲染后对目标模型进行采样、面片选择等进一步处理。仿真结果显示了该方案的有效性。
The rendering of 3Dobject model is an important aspect in the field of simulation.Taking the OpenFlight model as an example,a 3D model rendering method based on OpenGL is designed.The characteristics of OpenFlight model format are analyzed,and according to its characteristics the rendering,sampling and patch selecting of 3Dobject,are realized perfectly based on OpenGL with OpenFlight API.Simulation results show the effectiveness of the proposed project.
出处
《舰船电子工程》
2015年第10期114-116,128,共4页
Ship Electronic Engineering