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基于IAP框架的我国动漫游戏产业三维推动模式研究

Research on Three- dimension Promoting Model of Animation and Game Industry in China Based on the IAP Framework
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摘要 基于帕森斯AGIL模型和经典的SCP分析范式,设定相关假设,探索性地构建IAP(Institution-AbilityPerformance)分析框架。在此框架下,提出我国动漫游戏产业发展的三维推动模式,并具体分析各维度的运作机理,包括:双向产业链发展,即以品牌授权和知识产权质押为核心的经济推动;新平台应用,即以数字技术应用为引导的技术推动;社会网络效应,即以"生产者—消费者—研究者"社会网络为基础的社会推动。在以上分析的基础上,进一步探讨三维推动模式的实现机制。 Based on Parsons AGIL model and the classic SCP paradigm, the paper sets up assumptions and builds the IAP analytical framework ( Institution - Ability - Performance) . Under this framework, the paper proposes the Three - Dimension Promoting Model of Animation and Game Industry in China, and gives a detailed analysis of the operation mechanism of each dimension including: ( 1 ) Bi - industry chain development: economic pushing with brand licensing and intellectual property rights pledge ; (2) The new platform application : technological pushing with application of new digital technology; ( 3 ) Social network effects : social pushing with "producers - - - consumers - - - researchers" interaction. Based on the above analysis, the paper further explores the implementation mechanism of the three - dimensional pushing mode.
作者 陈睿 杨永忠
机构地区 四川大学商学院
出处 《科技管理研究》 CSSCI 北大核心 2015年第21期111-117,共7页 Science and Technology Management Research
基金 国家社科基金重点项目"推动文化产业成为国民经济支柱产业研究"(12AZD018) 国家自然科学基金项目"基于制度关系的创意产业文化 技术 经济的融合研究"(71173150) 教育部新世纪优秀人才支持计划项目"创意产业链形成与发展研究"(NCET-12-0389)
关键词 动漫游戏产业 IAP框架 三维推动模式 animation and game industry IAP framework three - dimension promoting model
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参考文献27

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