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基于Kinect的虚拟鼠标体感交互 被引量:3

Virtual Mouse Somatosensory Interaction Based on Kinect
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摘要 针对传统鼠标键盘人机交互中交互感不强的问题,提出了人体骨骼点控制模拟鼠标的体感交互方法,采用人体自然交互代替传统鼠标键盘交互.使用Kinect体感摄像头追踪人体骨骼点,将特定骨骼点的移动范围映射到整个电脑屏幕上并传递给虚拟鼠标,控制鼠标在整个电脑屏幕内的移动,能够实现鼠标触发事件和人体与应用自然交互. To solve the problem of lacking participation sense during the traditional human-computer interaction,a new human-computer interaction method is presented, which uses the human skeleton point instead of the traditional interaction with mouse and keyboard to control the virtual mouse. The human skeleton point is traced with Kinect camera. The range of one specific point ~ s movement is mapped on to the entire computer screen, and then passed to the virtual mouse to control the virtual mouse's movement in the screen. This method can realize the trigger event, and the interaction befween humanbody and application.
出处 《西安工业大学学报》 CAS 2015年第9期720-724,共5页 Journal of Xi’an Technological University
基金 陕西省科技礵国家合作项目(2013KW04-02)
关键词 KINECT 骨骼点追踪 Unity3D引擎 虚拟鼠标 Kinect skeleton point tracking Unity3D engine virtual mouse
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