摘要
俱乐部是企业丰富员工业余生活的一种有效方式。本文对俱乐部管理系统系统需求和总体框架进行了分析,本系统基于B/S模式,采用SSH技术和Bootstrap前端框架,并且给出了详细的设计过程。本系统对公司内部的俱乐部和活动安排进行管理,以满足公司文化的建设需要。
Club is an effective way to enrich amateur life for enterprise employees.In this paper,the club management system requirements and general framework are proposed.This system is used SSH technology and Bootstrap front-end framework based on B/S model,and a detailed design process is described.The company's internal clubs and activities are managed by this system for the needs of the construction of company culture.
出处
《软件工程师》
2015年第12期29-30,22,共3页
Software Engineer