摘要
在Android平台下进行手机游戏开发的核心问题是对游戏中视景仿真界面进行动态视点随动,保证视景界面的逼真性。传统方法中对手机游戏中视景图像的视点随动采用亮点跟踪方法,对观察者视线范围的限定较大,在当前亮点的视线范围内视景渲染效果不好。提出一种基于多线程边缘轮廓特征信息交互的Android手机游戏视景仿真动态视点随动技术,基于Android平台进行手机游戏虚拟视景仿真的参数模型构建,提取游戏视景图像的边缘轮廓特征信息,进行多线程信息交互,基于多层次细节渲染方法实现对游戏视景场景的动态视点随动跟踪。仿真实验表明,采用该技术进行模拟海洋战争环境下的手机游戏开发,能有效实现对手机游戏视景中舰艇目标的动态视点随动,视点附连在场景运动体上,视景逼真度较好,性能优越。
In the Android platform the core of the problem for mobile game development is on game visual simulation interface of dynamic viewpoint,assurance the fidelity of the scene interface. Traditional methods in visual image of mobile phone game viewpoint follow- up by bright spot tracking method,the observation limit of line of sight range is larger,in the line of sight range related to current bright spot optic scene rendering effect is not good. A dynamic viewpoint of Android mobile game based on multi thread edge contour information is proposed. Firstly,the parameters model is constructed to extract the edge contour feature information from the visual image of the game. Then,multi thread interaction is adopted. After that,dynamic viewpoint tracking is realized based on multi level rendering method. The simulation experiments show that the mobile game development can be realized by using the technology to simulate the mobile phone game development,and it can realize the dynamic viewpoint of the target in the mobile game.
出处
《智能计算机与应用》
2015年第6期18-21,共4页
Intelligent Computer and Applications
基金
电子信息创新人才培养实验区(粤教高函[2012]204号)
2014年度国家级大学生创新创业训练计划项目(201413656001)