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基于Creator的多边形旋转金属壳体的三维建模

3D modeling of polygon rotating metal shell based on creator
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摘要 多边形旋转金属壳体的外形具有不规则性,纹理特征复杂,在运行过程中需要进行实时渲染。传统的三维建模方法对该类壳体的三维建模逼真性不好,光泽感不强。提出一种基于Creator的多边形旋转金属壳体的三维建模方法。构建多边形选择金属壳体的结构参数体系,采用背景差分连续重构方法进行三维重建算法改进,使用纹理映射和附材质技术提高三维建模的真实感;基于Multigen Creator软件进行仿真试验,利用Creator交互式直观的用户界面进行多边形建模和纹理贴图。采用该方法对粉碎设备的壳体进行三维建模的验证,仿真结果表明其性能较好,提高了物体三维建模真实感和逼真性。 Polygon rotating metal shell 3D model commonly used in the design of aircraft,such as underwater vehicle model.The appearance of the metal shell has irregularity,texture feature is complex,the need for real-time rendering in the process of sailing,the traditional three-dimensional modeling method for polygon the lifelike three-dimensional modeling of the rotating metal shell is not good,gloss is not strong.A polygon based on Creator rotating metal shell3 D modeling method was established.Build a polygon choose metal shell structure parameters of the system,using background difference continuous reconstruction method for 3Dreconstruction algorithm is improved,the use of texture mapping and attached material technology improved the sense of reality.3Dmodeling based on Multigen Creator software simulation experiments,the Creator interactive intuitive user interface was used for polygon modeling and texture mapping.Simulation results showed that,the performance is better,improve the object three-dimensional modeling realistic and lifelike by using this method to mechanical spray metal shell in the food processing of 3D modeling.
出处 《食品与机械》 CSCD 北大核心 2015年第6期109-112,共4页 Food and Machinery
基金 2015年度广西高校科学技术研究项目(编号:KY2015YB44)
关键词 CREATOR 多边形旋转 壳体 粉碎机 三维建模 the creator polygon rotation shell shredder three-di-mensional modeling
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