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论游戏的设计与教学改革 被引量:2

On Game Design and Teaching Reform
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摘要 游戏产业在新媒体时代成了蓬勃发展的一个产业类别,无论产业规模还是产值都在膨胀式的发展,而支持游戏产业的技术手段和商业运作形式也在跟随着这种发展以及自身的理想自觉地变化和优化。高校是向游戏行业输送技术人才的摇篮,学习游戏设计的相关课程是人才成长的关键一环。但在当前,中国的游戏设计课程却存在着问世时间短暂、发展速度缓慢、教学人才紧缺、课程与市场衔接不紧密等问题。教学应当是具有指导性和前瞻性的一项活动,因此游戏设计课程的教学改革需要把握游戏产业的发展脉络和未来趋势,以开拓创新的理念指导学生的学习。以此为前提,简要阐述了中国当今游戏行业发展的新趋势及在新趋势指导下游戏设计教育教学的改革与建设。 Game industry is a booming industry categorical born in the current new media era. Its industrial scale and industrial output is expanding rapidly, technology and business operations supporting the game industry is also optimizing. Colleges and universities are the cradle of high-end technical personnel to the game industry, learning game design courses is a key link of talent growth. But at present, there are many problems in game design courses such as shortage of time, low speed in development, lack of talents and loose link between teaching and market. Teaching should provide guidance and vision. The game design course should grasp the game industry's development and future trend and guide students to learn to grow. This article will briefly illustrate some of the new trend of the current game industry in China and proposes suggestions for construction of game design teaching.
作者 李珵
机构地区 武汉工程大学
出处 《设计艺术研究》 2015年第6期89-93,共5页 Design Research
关键词 游戏设计 新趋势 教学 改革 game design new trend teaching reform
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