期刊文献+

基于GPU的三维医学图像体绘制技术综述 被引量:2

Certain Body of 3D Medical Image Based GPU Rendering Technology Summary
下载PDF
导出
摘要 医学图像的体绘制技术在医学图像三维可视化技术中起着重要的作用,在分析三维医学图像体绘制技术的基础上,详细介绍了当前基于GPU硬件加速的三维医学图像可视化体绘制技术的研究现状,重点分析和评价了各种算法的优缺点,同时指出了这些算法的缺陷和改进的方向,实现了GPU基于深度信息的体绘制方法,最后提出了基于GPU引擎框架可视化技术的思想,为该技术的进一步发展指出了一种全新的方向。 The body of the medical image rendering technology plays an important role in medical image visualization technology,based on the analysis of three-dimensional medical image volume rendering technology,the current GPU hardware acceleration of 3Dmedical image visualization research volume rendering technology is introduced in details,focusing on analysis and evaluation of the strengths and weaknesses of the various algorithms,and also the defects of these algorithms and improved direction GPU body are pointed out based on the depth of information drawn.Finally,the proposed framework can be based on the GPU enginevisual idea of technology,a new direction for the further development of the technology is pointed out.
出处 《计算机与数字工程》 2016年第1期141-147,共7页 Computer & Digital Engineering
基金 2013广东省高校高层次人才项目(编号:粤财教【2013】246号) 广东省科技计划项目(编号:2012B091100499)资助
关键词 GPU 医学图像 体绘制 GPU medical images volume rendering
  • 相关文献

参考文献42

  • 1RA Drebin, L Carpenter, P Hanraharu Volume rendering[J]. Computer Graphics, 1988,22 (4) : 65-74.
  • 2F. Dachille, K. Kreeger, B. Chen, et al. High-quality volume rendering using texture mapping hardware [C]//Proceedings of Eurographics/SIGGRAPH Work- shop on Graphics Hardware'98,1998 : 69-76.
  • 3S. Horbelt, M. Vetterli, M. Unser. High-quality wavelet splitting for volume rendering. Wavelets and Applications Workshop, 1998 : 24-39.
  • 4S. Bergner, T. Moller, M. Drew, et al. Interactive spectral volume rendering [C]//Proceedings of IEEE Visualization'02,2002 : 101-108.
  • 5T. He. Wavelet-assisted volume ray casting[C]//Pro ceedings of Pacific Symposium on Biocomputing'98, 1998:153-164.
  • 6J. P. Schulze, M. Kraus, U. Lang, et al. Integrating preintegration Into the shear-wasp algorithm[C]//Proceedings of Volume Graphics, 2003 : 109-118.
  • 7K. Mueller, R Crawfis. Eliminating popping artifacts in sheet buffer-based splatting [C]//Proceedings of IEEE Visualization'98,1998: 239-245.
  • 8W. Chen, L. Ren, M. Zwicker, splatting. Proceed- ings of IEEE and H. Pfister. Hardware-accelerated adaptive EWA volume Visualization, 2004,12 (5) .. 34-58.
  • 9M. MeilBner, J. Huang, D. Bartz, et al. A practical evaluation of popular volume rendering algorithms [C]//Proceedings of the Symposium on Volume Visualization, 2000 : 81-90.
  • 10J. Kniss, S. Premoze, C. Hansen, et al. Interactive translucent volume rendering and procedural modeling [C]//Proeeedings IEEE Visualization, 2002 : 109-116.

二级参考文献68

共引文献57

同被引文献16

引证文献2

二级引证文献2

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部