摘要
为了使纹织颗粒泥地达到仿真的效果,根据纹织颗粒泥地中的喷枪泥地、渐变泥地和像景泥地特征,利用随机过程函数,创建不同类型的泥地粒子发生器,并利用粒子影响器和粒子渲染器对三种不同的颗粒泥地进行渲染和修饰,基于计算机图形学,对纹织物颗粒泥地算法进行实现,并应用于纹织CAD系统中。
In order to make granular mud of fabric to achieve the result of the simulation, according to the fabric particles characteristic of gun mud, gradients mud and scene mud ,different types of mud particle generator were created by function of random process, three different particles mud were decorated and by using the particle impact device and a particle renderer ,weave fabric granular mud algorithm was implemented based on computer graphics,and was applied to the fabric CAD system.
出处
《山东纺织科技》
2016年第1期39-42,共4页
Shandong Textile Science & Technology
基金
宁波市自然科学基金项目(2013A610054)
浙江省教育厅项目(Y201327772)
关键词
纹织CAD
颗粒泥地
粒子系统
仿真
jacquard weaving CAD
particles mud
particle system
simulation