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“互动性”社区健身系统的建立与应用研究 被引量:2

ESTABLISH AND APPLICATION RESEARCH OF "INTERACTIVE" CITY OUTDOOR FITNESS
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摘要 随着社会的进步,人们生活水平的提高,人们的生活方式也发生了变化对生活质量有了更高的追求,对健康也更加重视,进行锻炼的时间也相应增多。对于一般的家庭来说,由于受到时间、经济能力等多方面的影响室内健身锻炼受到很多限制更多的人更倾向室外健身,特别是一些老年人、小孩对户外健身器材情有独钟。通过对现有户外健身娱乐设施进行调研,发现户外健身娱乐设施还普遍存在很多问题包括健身娱乐设施缺乏使用须知与醒目的警示标志,健身设施安置方式极为不合理,种类单一,加工工艺粗糙,大人、儿童混用健身娱乐设施等。在问卷、观察的过程中发现大人和小孩一起出行去锻炼的居多,很多时候大人在锻炼,小孩在旁边玩耍;或者大人在旁边站着,小孩在健身设施上玩耍着;或者大人、小孩各自使用不同的健身设施。如果有这样的健身设施,大人和小孩可以同时使用,在共同参与、互动的过程中增进交流,满足人们对情感的诉求。本文以此为切入点,提出户外健身娱乐设施互动性设计。 With the progress of society, people's living standards improve, and people's lifestyles have changed. People pay more attention to health, and exercise time increases. For the average family, due to time, financial capability and other aspects affecting indoor fitness training is very restricted. More people prefer outdoor exercise, especially some of the elderly and children. Through the research for the existing outdoor recreational facilities, the article finds that the prevalence of outdoor recreational facilities are also having many problems including the lack of recreational facilities instructions and conspicuous warning signs, and fitness facility resettlement is extremely unreasonable. The article finds that adults and children do exercise together. Sometimes adults do exercises, kids playing in the next; or adults stand by, children playing with a fitness facility; or adults and children use different fitness facility. If there is such a fitness facility for adults and children to use, it will enhance exchanges in participatory and interactive process, and meets people on emotional appeal. This article proposes interactive design for outdoor recreational facilities.
作者 耿涛
出处 《设计》 2016年第7期134-135,共2页 Design
关键词 社区健身 户外健身 互动性 健身器材 Community fitness Outdoor fitness Interactive Human-machine
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  • 1Carnegie Mellon University,School of Design."Interaction Design Brochure."[]..
  • 2http://www.interaction-ivrea.it .
  • 3http://interaction.stanford.edu/ .
  • 4http://www.interaction-ivrea.it/en/news/education/2003-04/symposium/programme/moggridge/index.asp .
  • 5http://www.in-teractiondesigners.com listserve .
  • 6Dan Saffer.Designing for Interaction[]..2007
  • 7Meyer,C.The_New_Facts_of_Life[].Wired.2004

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