摘要
在一部动画作品中,人的走路是最常见、最基本的动作。表现人的走路要从建立行走、确定普通行走模板、创造行走这三个方面来考虑。在掌握了人物行走基本动作的表现方法后,再根据动画角色的性别年龄、性格状态、生动表演等剧本要求,进入深入细致的刻画,才能将动画创作提升到一个新的高度。
In an animation works,human walking is the most common and basic movements which should be considered from the three aspects:the establishment of walking,the determination of ordinary walking template,creative walking.After mastering the performance skills on the figure of walking basic action,we need detail characterizations according to the requirements of the cartoon story and the role of age,personality,mood and performance in order to raise animation creation to a new height.
出处
《上饶师范学院学报》
2016年第1期112-116,共5页
Journal of Shangrao Normal University
基金
2013年安徽机电职业技术学院院级精品课程项目
关键词
人物行走
动画
运动规律
characters walking
animation
sports law