摘要
在微型游戏项目教学评价中,通过学生对游戏的自主选择,使学生的自我评价从模糊认知转向清醒自知;通过学生对游戏的自主研发,使教学评价从追求精细转向框架下的浪漫;通过同伴互玩游戏,使组内互评由显性接受转向隐性感受;通过项目合格证书,使终结评价由教师质性评价转向系统自动生成。微型游戏项目教学评价突破既有教学评价主体、形式、标准等的束缚,实现了教学评价的意义转向,不断趋近教学评价的无形之境。
In the teaching evaluation of mini game project, the students′ self-evaluation should be transferred from fuzzy cognitive to conscious cognitive through the students′ choice of the games; the teaching evaluation should be transferred from the pursuit of delicacy to romance through the students′ independent research and development of the games; the group evaluation should be transferred from dominant acceptance to recessive feelings through companion playing the games; and the final evaluation should be transferred from qualitative teacher evaluation to system automatically generated evaluation through the project certificate. The teaching evaluation of the mini game project makes a breakthrough and realizes the significance transfer of teaching evaluation.
基金
江苏省职业教育第二期教学改革重点资助课题“中职专业课程微型游戏项目教学的实践研究”(项目编号:ZZZ17)
江苏省职业技术教学学会2015-2016年度立项课题“错位发展视野下中职微型游戏项目教学的案例研究”(项目编号:XHXS2015050)阶段性成果
关键词
微型游戏项目
教学评价
无形
隐性
自主评价
mini game project
teaching evaluation
invisible
recessive
self-evaluation