摘要
以465名男大学生为被试,考察了网络游戏中的竞争、合作、沉醉感和网络游戏成瘾之间的关系。结果发现:(1)网络游戏中的竞争、合作、沉醉感和网络游戏成瘾之间均呈显著正相关。(2)网络游戏中的竞争除了可以直接对网络成瘾产生正向影响,还可以通过沉醉感的中介作用对网络成瘾产生正向影响,沉醉感在竞争与网络成瘾之间起到部分中介作用;网络游戏中的合作对沉醉感没有影响,对网络游戏成瘾有负向的预测作用。
To explore the relationship between competition, cooperation, flow experience and game addiction in online games, a total of 465 male college students took part in this study. The results of correlation analysis revealed that online game addiction was significantly positively related to competition, cooperation and flow experience in online games. Structural equation modeling analysis showed that competition in online games could not only positively influence online game addiction directly, but also influence it through the mediation effect of flow experience; coop- eration in online games did not affect the flow experience, but could negatively forecast online game addiction.
出处
《心理与行为研究》
CSSCI
北大核心
2016年第2期264-269,共6页
Studies of Psychology and Behavior
基金
国家社科基金重大攻关项目(11&ZD151)
华中师范大学中央高校基本科研业务费重大培育项目(CCNU14Z02004)
青少年网络心理与行为教育部重点实验室开放项目(2014B12)
关键词
竞争
合作
沉醉感
网络游戏成瘾
competition, cooperation, flow experience, online game addiction.