摘要
在三维动画制作过程中,材质是视性属性的综合体现,是表现视觉艺术效果的关键之一。RenderMan是Pixar公司的专业渲染软件,其接口RI在三维影视制作领域已经成为工业标准,但是在半透明材质方面有一些缺陷。该文就这一方面进行了研究,改进了renderman半透明材质。
During the implementation of 3D animation,shaders are one of the important keys in artistic effect.RenderMan is the best solu-tion to set up a distributed render farm.RI supports to most of the 3D modeling formats.But the Translucent material is not so good as others.This paper make some improvements in the Translucent material so that it can be used commercially.
作者
徐宇峰
刘秀珍
王革
XU Yu-feng,LIU Xiu-zhen,WANG Ge(Institute of Arts and Communication,China University of Geosciences,Wuhan 430074,China)
出处
《电脑知识与技术》
2009年第4Z期3034-3036,共3页
Computer Knowledge and Technology