摘要
根据数字叙事在教育领域的应用,以及教师和学生在数字叙事过程中反映的问题,指出数字叙事在教育出版市场大有可为:它是教育出版数字化变革的重要手段,也是满足读者可视化故事需求的重要工具。指出教育出版中的数字叙事可以选择讲述模式、模仿模式、参与模式和模拟模式,并按照不同模式的特点探讨故事(叙述)与游戏(互动)相结合的有效方式,为教育领域的受众提供个性化产品和服务。
According to the application of digital storytelling in education, and the problems of teachers and students in the digital storytelling process, we can foresee a bright future for digital storytelling in educational publishing field: it is an important means for the digital transformation of educational publishing and for meeting the needs of readers' visual stories. It points out four modes of digital storytelling can be implied into educational publishing: telling, imitation, participation and simulation. Based on the characteristics of these modes, it discusses the effective way to combine the story(narrative) with the game(interaction), and to provide personalized products and services for the audience in the field of education.
出处
《出版科学》
CSSCI
北大核心
2016年第3期102-105,共4页
Publishing Journal
关键词
数字叙事
教育
教育出版
Digital storytelling
Education
Education publishing