摘要
工程施工需要直观、形象的进度管理工具,将BIM技术与虚拟现实技术结合能够开发出富信息化、可视化、多终端的施工进度演示系统。本文通过Revit建立符合标准的建筑施工模型,用3DMAX修改材质贴图后导入Unity3D中,使用Unity3D开发跨平台施工进度系统。Revit模型信息采用IFC格式传递到Unity3D数据中,能够轻松发布到PC端、Web端和手机端,可以为施工管理提供更好的服务。
Engineering construction needs visual progress management tools to integrate BIM and VR to develop a visualized and multi-terminal construction progress demonstration system with rich information. Building the standard construction model with Revit,this article modifies the texture of materials using 3DMAX and then imports the model to Unity3 D so as to develop a cross-platform construction progress system. Model information in Revit is transmitted to Unity3 D in IFC format,which can be easily released to the PC,Web and mobile terminal and provide better service for construction management.
出处
《土木建筑工程信息技术》
2016年第1期80-82,91,共4页
Journal of Information Technology in Civil Engineering and Architecture