摘要
针对目前应用比较广泛的瓦片式地图服务模式,探索ArcGIS Engine进行瓦片式切图的相关技术方法。利用C#和ArcEngine进行组件式GIS二次开发,以此为基础,开发出基于ArcGIS Engine的瓦片式切图工具。在开发瓦片式切图工具的过程中,根据构建瓦片地图金字塔的原理,将准备好的数据源文件(mxd文档)按照从上到下、从左到右的顺序进行切割,实现了瓦片地图切图工作,并且,在实验中得到了验证,获得了比较好的效果。
This article is aimed at Tile Map Technology which is widely used at present,exploring tile map carving with ArcGIS Engine. To do GIS further development with C# and Arc Engine,based on this,developing tile map carving tool with ArcGIS Engine. In the process of developing tile map carving tool,with the principle of structuring tile map of Pyramid,cutting the data source file from top to bottom,from left to right,achieving the goal of tile map carving and it is verified in experiment.
出处
《测绘与空间地理信息》
2016年第5期146-148,共3页
Geomatics & Spatial Information Technology