期刊文献+

植物大战僵尸游戏辅助原理研究及实现

" Plants VS Zombies" Auxiliary Principle and its Implementation
下载PDF
导出
摘要 针对"植物大战僵尸"游戏后面关卡设计过于困难,消磨了玩家兴趣,受众人群少的问题,提出基于游戏功能研究该游戏辅助.通过CE和OD分析游戏中阳光值、金币值、植物冷却时间等游戏数据的存储基址后,利用C++和win32编程实现游戏辅助.辅助实现后,可以在游戏运行过程中,依据玩家游戏进度的需要随时修改游戏中的数据,攻击僵尸时僵尸全屏显示且子弹重叠等功能.游戏辅助增强玩家的攻击力,降低游戏难度,提高游戏的耐玩度.语音控制辅助的功能,更好地提升了辅助的易用性. For the problems of plants vs zombies games which were too difficult in later levels to spend a lot of interest in players and reduced the amount of players,an assistance based on the game function was studied.Through CE and OD to analyze game store address of game data including the value of sunlight,gold value,plant cooling time and so on,the C++and win32 programming language were used to implement the auxiliary function.When the program implemented,some function could be achieved.Such as players could modify game data at any time on the basis of their need in the game process,zombies full-screen displayed and bullets overlapped when zombies were under attack.The assistance enhanced the players' attack power,reduced the difficulty of the game and improved the pleasure of game.Especially using the auxiliary function of voice control in the game,the usability of assistance had been greatly improved.
作者 李静雅 魏红
出处 《太原师范学院学报(自然科学版)》 2016年第1期39-42,共4页 Journal of Taiyuan Normal University:Natural Science Edition
关键词 游戏辅助 基址 语音控制 CE game auxiliary base address speech control CE
  • 相关文献

参考文献4

二级参考文献7

共引文献92

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部