摘要
为实现交互式幻影成像系统,设计了270°和360°幻影成像主体支架。针对幻影成像只能播放固定视频的行业缺陷,设计了交互式幻影成像软件插件。经实际应用,270°和360°幻影成像主体支架即可播放传统视频又能实现实时人机交互的幻影成像应用。
To achieve interactive phantom imaging system, problem of only playing fixed phantom imaging, interactive cations, the 270° and 360° phantom imaging main bracket human-computer interaction. 270° and 360°body phantom imaging bracket are designed. As the phantom imaging software plug-ins is designed. By the practical appli- can play traditional video but also achieve real-time imaging phantom
出处
《电视技术》
北大核心
2016年第6期32-38,共7页
Video Engineering
基金
上海市科委"科技创新行动计划"高新技术领域项目(14511108200)
关键词
幻影成像
人机交互
半透半反玻璃
phantom imaging
human-computer interaction
a half-glass