摘要
文章在简述沉浸理论、RPG游戏内涵及其国内外运用现状的基础上,以"水污染控制工程"为例,运用RPG理念对"水污染控制工程"课堂教学模式进行游戏式设计,将理论知识与游戏中的角色、剧情、场景和结局等元素有机结合,使学习巧妙融入到游戏之中,并且在实践教学中尝试RPG游戏与课堂教学内容有机结合的教学方式,使学生由"被动接受"变为"主动享受",旨在探索一种针对传统工科专业课程的教学新思路。
Based on sketching the immersed theory,connotation of RPG games and research status,taking "Water Pollution Control Engineering"as an example,we design the classroom teaching mode of"Water Pollution Control Engineering"by using RPG concept. Through the combination of classroom theoretical knowledge with role,drama,scene,ending and so on in the game,the learning is integrated into the game artfully. We try to combine the teaching methods of RPG games and classroom teaching contents in practical teaching,which makes the students change from"passive acceptance " into"active enjoyment". This paper,therefore,aims to explore a new teaching method for the traditional engineering courses.
出处
《教育与教学研究》
2016年第6期111-116,共6页
Education and Teaching Research
基金
四川省教育厅科技计划"基于VBF耦合CASS处理新农村生活污水的动力学模型关键技术研究"(编号:16ZB0434)
成都大学2013年卓越工程师"环境工程专业"教育培养计划项目
关键词
RPG
水污染控制工程
游戏设计
教学改革
RPG
Water Pollution Control Engineering
game design
teaching reform