摘要
对实体的运动轨迹建模、碰撞检测、地形跟随、时空一致性等技术进行了探讨 ,并给出实验原型。
Entity behavior modeling is one of the key techniques in virtual scenic enviroment. In this article,the techniques are discussed such as motive trace modeling,collision dectecting,terrain following and space time consistency based on entity modeling. Besides, an experiment on scenic simulation subsystem has been given.
出处
《测绘学院学报》
北大核心
2002年第3期214-216,共3页
Journal of Institute of Surveying and Mapping