摘要
简要介绍了OpenGL核心库、实用工具函数库在雷达目标仿真系统中的应用。提出一种基于事件驱动的雷达目标仿真系统的实现方法。应用该方法实现的仿真案例不仅具有友好的人机交互,而且在多任务操作系统中运行性能更加稳定。
The applications of the OpenGL core library and the utility tool function library in radar target simulation system are briefly introduced. An implementation method of the event-driven radar target simulation system is proposed. The simulation systems in some cases have friendly man-machine interaction and more stable operation performance in the multi-task operating system through this method.
出处
《雷达与对抗》
2016年第3期32-35,共4页
Radar & ECM