1AECT Definition and Terminology Committee. (2008). Definition. In A. Januszewski & M. Molenda (Eds. ), Educational technology: A definition with commentary. New York: Lawrence Erlbaum.
2Barab S. A. (2004). Using design to advance learning theory, or using learning theory to advance design. Educational Technology: The Magazine for Managers of Change in Educa?tion, 44 ( 3) , 16 -19 .
3Blikstein, P. , Buechley, L. , Horn, M. , & Raffle, H. (2010). A new age in tangible computational interfaces for learning. Proceedings of International Conference of the Learn?ing Sciences.
4Bransford, J. D., Brown, A. L., & Cocking, R. R. (Eds.) (2001). How people learn: Brain, mind, experience, and school (Expanded Edition). Washington D. C. : N a?tional Academy Press.
5Brown, A. L. (1992). Design experiments: Theoretical and methodological challenges in creating complex interventions in classroom settings. The Journal of the Learning Sciences, 2(2), 141-178.
6Carr-Chellman, A. , A. (2004). Learning and design: Why the Learning Sciences and instructional systems need each other. Educational Technology: The Magazine for Managers of Change in Education, 44 (3) , 6-12.
7Carr-Chellman, A., A. , & Hoadley, C. M. (2004). Introduction to special issue: Learning sciences and instructional systems: Begining the dialogue. Educational Technolo?gy: The Magazine for Managers of Change in Education, 44 ( 3) , 5 - 6.
8Collins, A. , Joseph, D. , & Bielaczyc, K. (2004). Design research: Theoretical and methodological issues. The Journal of the Learning Sciences, 13(1),15-42.
9Dede, C. (2009). Immersive interfaces for engagement and learning. Science ,323 (59) , 66-69.
10Driscoll, M. P. (2004). Psychology of learning for instruction. 3rd Edition. Boston: Allyn& Bacon.