摘要
针对雷达图像显示的特点,提出了一种基于OpenGL纹理映射机理的雷达图像显示算法,给出了详细的纹理映射机制步骤,阐述了雷达图像显示的算法和实现流程。该显示算法可以满足目前雷达图像显示的需求,具有很强的普适性。
Aiming at the features of radar image display, this paper presents a radar image display algorithm based on OpenGL texture mapping mechanism,gives the detailed steps of texture mapping mechanism,expatiates the algorithm and realization flow of radar image display. The display algorithm can satisfy the requirements of present radar image display,and has good universality.
出处
《舰船电子对抗》
2016年第6期36-38,50,共4页
Shipboard Electronic Countermeasure