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基于Kinect虚拟文物互动展示系统的设计与实现 被引量:5

Design and implementation of virtual interactive display system based on Kinect
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摘要 利用Kinect的局部骨骼追踪技术,捕获人体数据、彩色数据和深度数据,对采集到的数据进行分析,描绘出手的轮廓并且根据深度信息识别出手势的意思,做逻辑处理后,通过Kinect设备将信息发送给PC,形成操作命令映射到虚拟文物上,虚拟文物会进行相应的动作,比如移动、放大、旋转等。测试结果表明,系统工作稳定可靠,体验者能够通过体感交互技术较好地对虚拟文物进行控制。虚拟文物互动展示系统突破了传统文物的展示方式,使观众积极参与到展览之中。 In this paper,Kinect's local skeletal tracking technique is used to capture the human body data,color data and depth data. Then,the system analyzes the collected data,depicts the outline of the hand and recognizes the meaning of the gesture according to the depth information. After logical processing,information is sent to the PC,the formation of operational commands is mapped to virtual relics. Virtual artifacts will do the appropriate action,such as mobile,zoom,rotation and so on. The test results show that the system works stably and reliably,and the experimenter can control the virtual relics better through somatosensory interaction technology. Virtual cultural relics interactive display system broke through the traditional artifacts display mode,so that the audience to actively participate in the exhibition.
出处 《微型机与应用》 2017年第2期41-43,47,共4页 Microcomputer & Its Applications
关键词 KINECT 骨骼跟踪 手势识别 Kinect skeletal tracking gesture recognition
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