摘要
[目的/意义]美国大学图书馆游戏服务已行之有年,追溯其历史,研究其服务模式及成败利害对我国大学图书馆开展游戏服务有借鉴价值。[方法/过程]运用文献研究法,总结美国大学图书馆开展游戏服务的原因,分析其何以可行,指出存在的问题并提炼可资借鉴的角度。[结果/结论]行业协会的指导、开源的资源平台、务实的服务风格、广泛的机构合作、发达的学术交流、良性的校内互助及学生志愿者队伍是游戏运营的根本保障。
[Purpose/significance] Game services in American academic libraries have been developed for many years. It had reference value for us to trace its history, and investigate its service.[Method/process]Using literature re- search, the thesis summarized the reasons, analyzed influence factors, and pointed out its existing problems of the game service in American academic library and refined reference point. [ Result/conclusion ] The fundamental game guarantee includes industry association guidance, open source platform, pragmatic style, extensive institutional cooperation, devel- oped academic exchange, benign mutual assistance and huge volunteers.
出处
《图书情报工作》
CSSCI
北大核心
2016年第23期76-81,共6页
Library and Information Service
基金
中央高校基本科研业务费项目(项目编号:QN14017)
吉林省教育厅项目(项目编号:2016-47)研究成果之一