摘要
本文提出一种新型影院技术——ARMAX,既能高质量地放映普通电影和立体电影,又能兼容除游戏电影之外的VR互动电影.重点介绍了该影院涉及的3项关键技术,以及利用自发光数字巨屏立体电影中角色的高出屏距离和精确定位技术实现3D空间中观众和角色互动的方法.最后,对ARMAX目前遇到的若干问题进行了探讨,并对其未来发展趋势进行了展望.
This paper presents a new cinema technology—ARMAX,which can not only cast common films and stereoscopic films in a high quality,but also be compatible with VR-based interactive films(except game films).Three key technologies in ARMAX are highlighted,as well as the methods of facilitating interaction between the audiences and 3D roles by using out-of-screen distance and highly precise positioning technology.Then,we discuss several problems currently encountered by ARMAX.Finally,we conclude the paper with some development trends of ARMAX in the near future.
出处
《中国科学:信息科学》
CSCD
北大核心
2016年第12期1762-1768,共7页
Scientia Sinica(Informationis)
关键词
虚拟现实电影
增强现实
实时互动
精确定位
virtual reality films
augmented reality
real-time interaction
precise localization