摘要
基于美国课堂应用的游戏平台Kahoot的使用,介绍如何通过Kahoot平台,以小组或班级为单位创建和完成测试,取得即时评估,达到增强外语课堂趣味性和互动性的目的。并讨论此应用的优缺点及在中国外语课堂中使用的可行性。
This paper based on the use of classroom application in the United States gaming platform Kahoot, introduced the how the platform Kahoot, to a group or the whole class as a unit to create and complete the test and obtain immediate assessment, to enhance the purpose of foreign language classroom fun and interactive. The ad- vantages and disadvantages of the application and the feasibility of using it in the foreign language classroom in China are discussed.
出处
《中国教育技术装备》
2016年第24期43-44,共2页
China Educational Technology & Equipment