摘要
[目的/意义]探索虚拟现实技术在高校图书馆新生入馆教育中的应用。[方法/过程]以福建农林大学场景化虚拟图书馆为例,探讨构建集认知、体验、互动为一体的新生入馆教学模式,分析基于虚拟场景的新生入馆教育效果。[结果/结论]将虚拟现实技术应用到高校新生入馆教育中,能让学习者从虚拟空间中获得体验,提高教学效果。
[Purpose/significance]The paper is to explore application of virtual reality technology in freshmen's university library entry education.[Method/process]The paper takes scenarized virtual Library of Fujian Agriculture and Forestry University for example,discusses establishment of mode of freshmen's library entry education integrating cognition, experience and interaction, and analyzes effects of virtual scene-based freshmen's library entry education. [Result/conclusion]Applying virtual reality technology into freshmen's university library entry education can let learners get experience from virtual space, and improve teaching effect.
出处
《情报探索》
2017年第2期104-108,共5页
Information Research
基金
2014年福建省中青年教师教育科研项目A类社科研究课题"文献信息资源共享与服务研究"(项目编号:JAS149400)成果之一
关键词
高校图书馆
新生入馆教育
虚拟现实
university library
freshmen's library entry education
virtual reality