期刊文献+

基于绘制时间的加权动态负载均衡算法 被引量:1

Dynamic Load Balancing for Parallel Rendering System Based on Rendering Time Weighted
下载PDF
导出
摘要 负载均衡是影响集群并行绘制系统整体性能的关键因素之一。由于场景数据的分布不均,在运行过程中经常出现负载失衡的现象。针对sort-first型并行绘制系统的特点,综合考虑每个绘制节点的绘制能力,使用权重因子加权绘制时间,提出了一种基于绘制时间加权的动态负载均衡算法。算法包括负载预估、任务动态划分与分配。负载预估时,使用加权后的时间估算屏幕中每个像素点的负载。任务分配阶段,根据负载分布,同时参考绘制能力,动态划分绘制任务。实验结果表明该算法能够提高系统的帧率,提高系统负载的稳定性。 Load balancing is one of key factors that influences the performance of the parallel rendering system. The existing algorithms usually suf-fer from high load imbalance during the execution because of the irregular nature of datasets. Proposes an improved load balancing algorithm based on the rendering history for sort-first parallel rendering system, which includes load estimation and render task partition. This algorithm considers the processing ability of each render node, and gets a weight factor. During the load estimation stage, uses this factor to weight the rendering time and compute the render cost of each pixels. Then according to the load distribution and rendering ability,partitioning the render task dynamically. The experimental result shows that this method can improve the frame rate, maintain the stability of the system load.
出处 《现代计算机(中旬刊)》 2017年第3期45-50,共6页 Modern Computer
基金 国家自然科学基金(No.61472261) 国家科技支撑计划(No.2012BAH62F03)
关键词 并行绘制 动态负载均衡 自适应 归属判断 Parallel Rendering Dynamic Load Balancing Self-Adaptive Belong-Determining
  • 相关文献

参考文献3

二级参考文献25

  • 1刘真,石教英,彭浩宇,秦爱红.基于PC集群并行图形绘制系统综述[J].系统仿真学报,2006,18(z1):70-72. 被引量:11
  • 2彭浩宇,金哲凡,秦爱红,熊华,石教英.复式并行流水线在基于PC集群机的并行绘制中的应用[J].计算机辅助设计与图形学学报,2006,18(10):1581-1586. 被引量:5
  • 3沈兵虎,金哲凡,潘瑞芳.基于绘制历史的sort-first集群绘制负载平衡方法[J].计算机应用,2006,26(12):2843-2847. 被引量:1
  • 4[1]Oliver G.Staadt,Justin Walker.Survey and Performance Analysis of Software Platforms for Interactive Cluster-Based Multi-Screen Rendering[C]//7th International Workshop on Immersive Projection Technology,9 the Eurographics Workshop on Virtual Environments,Zurich,Switzerland,2003.
  • 5[2]Greg Humphreys,Ian Buck.Distributed Rendering for Scalable Displays[C]//Proceedings of Supercomputing,2000.
  • 6[3]Greg Humphreys,Matthew Eldridge.WireGL:A Scalable Graphics System for Clusters[C]//In Proceedings of ACM SIGGRAPH,2001.
  • 7[4]Greg Humphreys,Mike Houston.Chromium:A Stream-Processing Framework for Interactive Rendering on Clusters[C]//ACM Transactions on Graphics,Proceedings of ACM SIGGRAPH 2002.
  • 8[5]S.Molnar,M.Cox.A Sorting Classification of Parallel Rendering[J].IEEE Computer Graphics and Applications.Science (S0272-1716),1994,14(4):23-32.
  • 9[6]Kal Li,Han Chen.Early Experiences and Challenges in Building and Using a Scalable Display Wall System[J].IEEE Computer Graphics and Applications.Science (S0272-1716),2000,20(4):671-680.
  • 10Moloney B, Weiskopf D, Moiler T, et al. Scalable sort-first parallel direct volum rendering with dynamic load balancing [ C ]// Favre J M,Santos L P D, Reiners D. Eurographics Symposium on Parallel Graphics and Visualization. USA: A K Perters Ltd, 2007:45 - 52.

共引文献13

同被引文献1

引证文献1

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部