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真人图书馆:现实瓶颈与虚拟现实技术应用研究 被引量:30

Research on the Realistic Obstacles and the Virtual Reality Application in Living Library
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摘要 Living强调逼真、实境、实况,比Human含义更丰富,因此Living Library比Human Library更符合虚拟现实(VR)的应用意义。当前国内外真人图书馆活动存在没有引起外界广泛关注、没有形成广泛合作、开展形式还与现实存在一定差距等诸多现实问题。近年来,VR技术兴起并在国内外图书馆得到了比较广泛的应用。VR技术可以采取现场直接和虚拟间接两种形式来优化真人图书。VR技术在真人图书馆中的应用需要硬件设备、场地支持和理念支撑等实现条件,可以按照真人图书征集、编纂真人故事、真人场景制作和开展真人阅读的步骤进行。 Living emphasizes realistic, reality and live, which carries a meaning that is bigger than human, hence Living Library is conceived to be more meaningful than Human Library when integrated with VR technology. There are many issues faced by Living Libraries domestically and internationally, such as a lack of public attention, absence of collaboration, and diVergence between concept and reality. Libraries have seen exciting opportunities in the emergence of VR technology and have adopted the technology in myriad applications. One example of VR application in libraries is Living Library, whose services can be largely optimized from two aspects afforded by VR technology: live acquisition and virtual exchange. To employ VR technology in Living Library, some pragmatic require- ments need to be met, examples are hardware and equipment, venue support, and a conceptual foundation. Living Library with an integration of VR can be realized from a process of collection, compilation, creatincl scene, and deployment.
作者 吴才唤
出处 《图书馆建设》 CSSCI 北大核心 2017年第4期51-56,共6页 Library Development
基金 国家社会科学基金青年项目"真人图书馆:图书馆知识服务新模式及构架研究"的成果之一 项目编号:13CTQ017
关键词 真人图书馆 虚拟现实 增强现实 混合现实 影像现实 Living Library Virtual reality Augmented reality Mixed reality Cinematic reality
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