摘要
目的研究拟物化在人机界面设计中的应用及其局限性与规避。方法通过分析模拟现实的界面设计方法的心理学原理,提出从界面的功能、形象、音效、触感、动作、流程角度进行拟物设计,并依据媒介性质进行适度创新。结论拟物化设计方法可以为设计师提供设计思路,适度创新的拟物化设计能减轻目标用户的认知负荷,帮助用户快速识别界面,也具有一定的创意与吸引力。
It aims to study the application and limitation of the imitating reality design methods in interface design, and to study how to avoid its shortage. Through analyzing the psychological theory behind this method, it puts forward that the imitation methods from several aspects, such as image, sound, touching, function, motion, and procedure, and supposes to innovate moderately according the interface. The imitating design method can give the designers some design sources, and the moderate-innovative imitating design can relieve the cognitive load of the users, help them to recognize the interface quickly and also give them positive impression.
出处
《包装工程》
CAS
北大核心
2017年第8期112-115,共4页
Packaging Engineering
关键词
界面设计
拟物设计
认知负荷
动态特效
interface design
imitation reality design
cognitive load
dynamic effect