摘要
在飞行模拟游戏中,需要头部运动跟踪系统采集解算人体头部的动作,以模拟飞行员实际的视野移动。目前市售的头部运动跟踪系统采用了红外跟踪原理,本文主要研究了基于惯性原理的头部运动跟踪系统的工作原理和系统设计,本系统可适用于多种飞行模拟游戏。
In order to simulate the actual moving visual field of pilot, the head tracking system needs to collect and calculate the data of head movements in the flightsim. The head tracking system on sale uses infrared tracking principle at present. This paper mainly studies the working principle and system design of the head tracking system based on inertial principle. The system can be applied to varied flightsim.
出处
《山西电子技术》
2017年第2期3-4,10,共3页
Shanxi Electronic Technology