摘要
幼儿读物作为帮助幼儿读识世界的重要媒介,受到世界各国的普遍重视。随着数字信息化时代的发展,将增强现实技术运用于幼儿读物的设计是改变传统阅读方式的一次重要尝试。对于幼儿而言,衡量多感官交互增强现实系统的标准不能局限于好用不好用的问题。因此,设计者应将"用户体验"的设计思想体系融入设计过程中,结合"用户"、"产品"、"环境"三者的关系,强化信息的表达、丰富信息层次,使幼儿从主观感受上,弥补传统幼儿读物中单一的感官交互形式,提升幼儿多通道感官的愉悦性。
Being an important medium for children to know this world, children' s books attract universal attention from all over the world. With the development of digital information era, to apply augmented reality technology into the design of children' s books is an important attempt to change traditional reading mode. For children, the judgment of the multi-sensory interactive augmented reality system cannot be limited to "usable" or "unusable". Therefore, designers should infuse the design idea of user experience into the designing process, take the relationship among users, products and environments into consideration, enhance information expression and enrich information layers, so that the unitary sensory interactive mode in traditional children' s books can be improved from the perspective of children' s subjective feeling and children' s multi-channel sensory pleasure can be increased.
出处
《设计》
2017年第9期106-107,共2页
Design
关键词
幼儿读物
增强现实
用户体验
Children' s books Augmented reality User experience