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数据中心三维可视化场景编辑器的设计 被引量:6

Design of Scene Editor for Three Dimension Visualization of Data Center
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摘要 针对当前数据中心的三维可视化场景重复开发造成复用性较差的问题,提出了数据中心三维可视化场景编辑器.借助三维引擎技术,以仿真、立体、互动实时的方式为管理者提供一个完整的、可视化、网络化的虚拟环境管理设计平台.可以高效灵活的创建数据中心3D场景,用于场景建模和数据中心的辅助设计.可视化编辑器基于Unity3D引擎和Web技术进行搭建,提供直观的浏览器操作界面和环境实时监控系统,解决了三维场景远程实时查看数据中心监控等问题.用户可以借此快速搭建三维可视化场景,减少重复开发.在提供其他3D模型基础上,此编辑器也能够广泛用于其他非数据中心可视化场景的搭建和编辑. Aiming at the problem of poor reusability of the 3D visual scene's repeated development in data center, a visualized editor system for three dimension visualization of data center is proposed. With the aid of 3D engine technology, the system provides a complete, visual and networked environment design platform for managers in the way of simulation, three-dimension and interaction. With high efficiency and flexibility, it can create 3D scene for data center for scene modeling and auxiliary design of the data center. The visual editor is structured on Unity3D engine and web technologies, which not only provides intuitive browser interface and real time environment monitoring system for users, but also solves the problem of remote real-time monitoring of data center monitoring in the way of three dimensional scenes. Users can use it to build a three-dimensional visual scene quickly, reducing duplication of development. Based on other 3D models, this system can be also widely used to build and edit scene of three dimension visualization for other non data center.
出处 《计算机系统应用》 2017年第5期253-256,共4页 Computer Systems & Applications
关键词 数据中心 三维可视化 场景编辑 UNITY3D 远程监控 data center three dimension visualization scene editing Unity3D remote monitoring
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